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Hyperity Studios

Traversion

Traversion Changelog - v0.4.0

Surprise, we’re not dead! We’ve been working to fix a handful of pesky bugs that have been plaguing us since early development, alongside fixing some user experience issues. What’s to be expected in future updates? * All of the current levels will be revised and detailed * UI overhaul.

By Hyperity Studios Oct 20, 2024
Updated lighting in the 3-way intersection

SCP - Containment Breach Reborn

The Fortitude Update - Alpha 4 :: Halloween Patches

Want to say up to date? Join our Discord server, or check our progress on Trello! Check it out on Steam! Want to say up to date? Join our Discord server, or check our progress on Trello. Additions: * Support for seasonal trinkets * Falloff to gate camera shake * Compressed save files

By Hyperity Studios Oct 17, 2024
Updated lighting in the 3-way intersection

SCP - Containment Breach Reborn

The Fortitude Update - Alpha 4 :: Patches 2

Want to say up to date? Join our Discord server, or check our progress on Trello! Check it out on Steam! The playtest build (Alpha 4.1.0 as well) has now rolled out to another 200 people (total playtesting pool is now 1000), so make sure to check if

By Hyperity Studios Sep 19, 2024
Updated lighting in the 3-way intersection

SCP - Containment Breach Reborn

The Fortitude Update - Alpha 4 :: Patches

Want to say up to date? Join our Discord server, or check our progress on Trello! Check it out on Steam! The playtest build (Alpha 4.0.1 as well) has now rolled out to 800 people, so make sure to check if you're one of them! Additions:

By Hyperity Studios Jul 11, 2024
Updated lighting in the 3-way intersection

Changelogs

The Fortitude Update - Part 1 :: Alpha 4

As the development cycle for Alpha 4 is going to be a particularly long one, we've decided to split it into several parts. The first is this one, Alpha 4, and we'll follow up down the line with 4.1, 4.2, etc. This is the

By Hyperity Studios Jul 8, 2024

Hyperity

How much did I miss?

Not much! We've moved our old posts to the new website, so you can check out what we've shared outside of Discord and Twitter.

By Hyperity Studios Jun 7, 2024
The Lighting Update :: Alpha 3

SCP - Containment Breach Reborn

The Lighting Update :: Alpha 3

With version alpha 2 being thoroughly tested by our lovely patrons and other community members, we want to share everything that will be coming and changing in the next release version, version alpha 3. We'll split the information about the update up into 3 sections: Additions, Changes and

By Hyperity Studios Apr 1, 2024
Changelog Alpha 2

SCP - Containment Breach Reborn

Changelog Alpha 2

Alpha 2 has mostly been about bug fixes and backend progress over the last 2 weeks. Once again, this is a smaller update in terms of new content, but it's another important one for overall progress. Coming soon, we have more visual and audio changes, as well as

By Hyperity Studios Feb 7, 2024
Plans for Alpha 1

SCP - Containment Breach Reborn

Plans for Alpha 1

We've shared a lot of concept art and long-term goals recently. Today, we wanted to focus on our plans for the initial Early Access release of CBR, Alpha 1. Note that this version will only be available to all Patreon tiers right away, but it'll still

By Hyperity Studios Jan 22, 2024
Traversion v0.3 Out Now!

Traversion

Traversion v0.3 Out Now!

Thank you to everyone that's been supporting us for the last month and a half now. The game is coming along well, and we know it's only going to go up from here! The following post is to cover the major changes since version 0.2.

By Hyperity Studios Dec 25, 2023
The Human Rework

SCP - Containment Breach Reborn

The Human Rework

With this post, we want to introduce a long-term goal that is planned for CBR. We call it the "Human Rework", and it includes visually reworking and overhauling most human characters within the game, such as Class-D, Researchers, Facility Guards and more. We do have humans we'

By Hyperity Studios Dec 19, 2023

Traversion

Traversion Changelog - v0.2.3 + Patch

Fixes and changes: * Added ice levels 4 & 5 * Revisited the Tutorial level, now it won’t be harder than the first few Meadow levels. * Fixed grappling hook UI resetting incorrectly on respawn * Fixed some unintended un-jumpable surfaces * Added an option to make the grapple hold-able rather than toggle-able * A

By Hyperity Studios Dec 9, 2023

Traversion

Traversion Changelog - v0.2.2

Fixes and changes: * Fixed missing level icons, improved the level icon system. Now you’ll get a hint of the level before you play it. * Fixed incorrect Discord Rich Presence icons. Proudly display your 100th restart on Volcano 1. * Fixed menu opening when it shouldn't (after level finish,

By Hyperity Studios Nov 22, 2023

Traversion

Traversion Changelog - v0.2.1

Fixes and changes: * Fixed missing checkpoint in meadow level 4 * Fixed missing killbox in volcano level 1 * Improved lighting in desert level 3

By Hyperity Studios Nov 11, 2023
Traversion Changelog - v0.2

Traversion

Traversion Changelog - v0.2

Added Areas: 1. Desert 2. Volcano Fixes and changes: * Overhauled level selection menu * Rewrote a handful of systems * Increased Killbox generosity on several levels * Added environmental effects (e.g. snow, ash) * Added restart counter to Hud * Fixed some collision issues related to crates * Optimised several levels * Fixed some layering issues

By Hyperity Studios Nov 8, 2023
SCP-939 Life Cycle Addendum

SCP - Containment Breach Reborn

SCP-939 Life Cycle Addendum

We've seen a lot of feedback, mostly positive about the shared SCP-939 visual life cycle, and the designs overall, but there also seems to be a fair amount of confusion about some aspects, so this post aims to clear that up. I'd also like to clarify

By Hyperity Studios Nov 6, 2023
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