Traversion Changelog - v0.2.1
Fixes and changes:
- Fixed missing checkpoint in meadow level 4
- Fixed missing killbox in volcano level 1
- Improved lighting in desert level 3
Fixes and changes:
Hello everyone that's decided to check this place out. We initial unpublished the Patreon because we were unhappy with our progress of development, and the ways the tiers were structured likely gave a skewed vision of how far the money donated was able to go, especially after taxes.
We've now opened up localisations for SCP - Containment Breach Reborn to the public! If you'd like to contribute or report any issues, you can do so in the dedicated repo found here. Thank you to everyone who's been sticking around to give feedback
This update focuses on releasing the desert levels, and making minor adjustments to earlier levels. A small quality of life improvement has been applied to all levels to make collisions simpler for objects like boxes, pillars, and pipes. Additions * Desert levels 1-5 are accessible by default again, following their revision.
As promised, we’ve overhauled the visual style of all the menus into something slightly more consistent and fitting for Traversion. That’s not all that has changed, we’ve progressed further with revising and detailing the existing levels to make the levels better from both a visual and gameplay